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Square Millennium Foreign Media Kit - 2000
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playonli.txt
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2000-01-28
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January 29, 2000
Square Co., Ltd.
To the Members of the Press:
PlayOnline
HANGING GAMING, CHANGING COMMUNICATION,
CHANGING YOUR LIFE.
-- Popular "Final Fantasy" Series to Become an Online Game --
Square Co., Ltd. used today's "Square Millennium" press event to announce "PlayOnline," a
comprehensive network entertainment service which will supply online games, e-distribution,
and e-commerce services. According to Square, PlayOnline will start in the year 2001.
"Final Fantasy" to be Reborn Online
The Final Fantasy (FF) Series of computer games represents the evolution of role-playing
games (RPGs)-interactive games where several players gather around a table to role-play
characters in a creative, sometimes competitive, environment.
With the arrival of the 1980s and the advance of personal computers and home game machines,
RPGs evolved into a contest in which a single player was able to take on a number of
virtual players appearing on the computer screen. In the FF Series and other games of its
genre, major steps were made in the visual impact of RPGs. The number of owners and players
in Japan is now said to be over four million, and the worldwide user base is estimated at
some 10 million gamers.
Now, the FF series and other RPGs are entering a new phase in their evolution, one that will
change the way you play games: RPGs are going online.
The characters appearing in these online RPGs will all be played by real people.
Participants from around the world, from different countries, cultures, and age groups, will
be able to savor the thrilling experience of this virtual world with the next generation of
FF games. Final Fantasy is being reborn online.
Online games open doors for a new kind of communication where players can interact with
other people on an equal footing, regardless of background, culture, or age. Through the
Internet, gamers will have the opportunity to make "online game friends," in much the same
way that contacts have been made through e-mail or chat room exchanges. To users, the
online game will grow to become an indispensable presence.
Square plans to incorporate its impressive array of image and game system technology, fully
utilizing the three-dimensional computer graphics know-how that has made the FF series stand
out in its genre, to provide gamers with the ultimate visual online experience.
PlayOnline and E-Distribution - Changing Your Life.
PlayOnline will also feature an "e-distribution" system, supplying additional contents and
services to enhance online gaming.
This system will allow inter-player communication through e-mail and chatrooms, while also
providing tactical information linked directly to the game, as well as cartoons, music,
sports news updates, and more.
In the time spent waiting for friends, a frequent occurrence with online games, players will
be able to read cartoons, sample the latest hit songs, access their favorite sports information
in real-time, and enjoy other diverse contents. All these contents will be readily accessible
through a fully interactive on-line interface-the perfect solution for today's online gamer.
PlayOnline and E-Commerce - Going Beyond Entertainment
PlayOnline's easily accessible chatroom and e-mail features invite everyone in the household
to join in - whether they are interested in playing games, or just want to use the
e-distribution information system. PlayOnline's features do not stop there, however.
PlayOnline's e-commerce will provides access to virtual department stores, bookstores, and
more. In these e-commerce services, Square will apply its rich 3D computer graphics and
game player interface technology to create a stimulating e-commerce environment approximating
real shopping. The goal is to generate the sensation that genuine products are being taken in
hand for potential purchase.
For these e-distribution and e-commerce features, the cooperation of Square subsidiary DigiCube
has been enlisted to enhance and expand the quality of the contents and the product lineup.
Realizing a Broadband Environment
Japan's networking environment, traditionally behind overseas networks, has arrived at a
major turning point in its history. Home access, an area which has formed the main
bottleneck to date, has begun to make the move from existing analog circuits to the realm of
broadband networking.
Early achievement of cutting-edge communications services is a requirement for users to fully
enjoy PlayOnline's extensive range of visual content in a congenial and low-priced environment.
To help realize this vision, Square is cooperating with partners such as NTT Communications of
the Nippon Telegraph and Telephone Corporation (NTT) Group.
One thing is clear--the creation of a broadband (large-capacity network) environment, in which
real-time exchange of moving images will become possible at the same level as television
broadcasts, is no longer a dream of the distant future. PlayOnline is poised to enter this new
level of online interactivity.
PlayOnline, a project into which Square is channeling all of its corporate energy and resources,
will launch in 2001.
# # #
Enclosure: Start-up screen of Play Online cSquare Co., Ltd.
Contact
For North America
Lisa M. Ahern (lisa.ahern@sqea.com)
Francine DeMore (francine@sqea.com)
Square Electronic Arts LLC (Costa Mesa, California, U.S.A.)
Phone: 1-(714)-429-7207 Fax: 1-(714) 438-2465
For Europe/PAL territories
Yuji Shibata (yuji@square-europe.com)
Square Europe Ltd. (London, England)
Phone:44-(0207)-291-5120 Fax:44-(0207)-291-5111
For Asia and Foreign correspondents in Japan
Ayako Kawamoto (kayako@square.co.jp)
Square Co., Ltd. (Tokyo, Japan)
Phone: 81-(03)-5496-9374 Fax: 81-(03)-5496-7041
FINAL FANTASY is a trademark or registered trademark of Square Co., Ltd.